Why is this arbitrarily “a whole different story” and who said anything about UWP, it’s the media codecs we depend on. Windows 10 N offered an offline installer for that “optional feature” and now Microslop makes my life more difficult for no reason at all.
You specifically referenced the media pack, which in win 11 looks like it’s packaged as a pseudo Windows Store application. You also said Windows N, which is a different case (and the reason you even need it in the first place). I get the EU/GDPR thing, and yeah it’s probably a pain, but you said “doesn’t offer offline installers for anything relate to Windows 11 anymore”, without qualifying that is your specific niche case. Have you tried K-Lite? Do kids even use that anymore?
No alternative codecs wont do, the application we are building has a hard dependency on these specific dlls due to another dependency requiring them. It was also just one example of many excuse my hyperbole. Here is another one, try to get winget to work with a local package cache. You have to go to some third party developer for that. Want another one? How about debugging windows binaries in an offline environment. Resonable requirement? Microsoft says no.
That’s a whole different story…UWP apps offline for an EU build is a “best of luck to you, pal” thing
Why is this arbitrarily “a whole different story” and who said anything about UWP, it’s the media codecs we depend on. Windows 10 N offered an offline installer for that “optional feature” and now Microslop makes my life more difficult for no reason at all.
You specifically referenced the media pack, which in win 11 looks like it’s packaged as a pseudo Windows Store application. You also said Windows N, which is a different case (and the reason you even need it in the first place). I get the EU/GDPR thing, and yeah it’s probably a pain, but you said “doesn’t offer offline installers for anything relate to Windows 11 anymore”, without qualifying that is your specific niche case. Have you tried K-Lite? Do kids even use that anymore?
No alternative codecs wont do, the application we are building has a hard dependency on these specific dlls due to another dependency requiring them. It was also just one example of many excuse my hyperbole. Here is another one, try to get winget to work with a local package cache. You have to go to some third party developer for that. Want another one? How about debugging windows binaries in an offline environment. Resonable requirement? Microsoft says no.