schnurrito@discuss.tchncs.de to Citybuilders@sh.itjust.worksEnglish · 17 days agoWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlexternal-linkmessage-square5linkfedilinkarrow-up128arrow-down10
arrow-up128arrow-down1external-linkWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlschnurrito@discuss.tchncs.de to Citybuilders@sh.itjust.worksEnglish · 17 days agomessage-square5linkfedilink
minus-squareredhorsejacket@lemmy.worldlinkfedilinkEnglisharrow-up2·15 days agoI was gonna say, this reads like an initial design doc for that game, down to the emphasis on free form roads and flexible plot system.
I was gonna say, this reads like an initial design doc for that game, down to the emphasis on free form roads and flexible plot system.