A fresh, modern city builder with charming aesthetics. Detailed agent-based simulation and scheduling. See inside buildings. Design and customize almost anything. Business-specific zoning, and mixed use zones too!
EA essentially ended Maxis as a creative entity around the time of release of Simcity 4/The Sims 2.
They’ve mostly been cashing in on The Sims since then. I have a feeling the core concept of Simcity (2013) was developed under orders from some executive who only had superficial experience with city-builders.
I am not saying every employee needs to be a 360 expert on the products in their segment (including historical ones), but you at least need a high level understanding of what people are looking for and how your product is used.
EA essentially ended Maxis as a creative entity around the time of release of Simcity 4/The Sims 2.
They’ve mostly been cashing in on The Sims since then. I have a feeling the core concept of Simcity (2013) was developed under orders from some executive who only had superficial experience with city-builders.
I am not saying every employee needs to be a 360 expert on the products in their segment (including historical ones), but you at least need a high level understanding of what people are looking for and how your product is used.