• JohnnyEnzyme@piefed.social
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    5 days ago

    I finished the teaser. It basically looked like it would turn in to an above-average animated film, but nothing really special. I frankly don’t see the point in making it, as the ideas and motifs are stale as months-old bread.

    The interactive aspect is key and it builds its story through modular ludonarrative.

    TBH I don’t miss that aspect of the game. It’s simply about memorising the right choices, timed fairly exactingly, with everything wrong leading to a quick death, sometimes with special animation and sometimes not. So, choose-your-own adventure it’s certainly not, and never was. *

    * Actually I recall there being some 80’s & 90’s home games like that you could play through Blueray or whatever it was. Where you could make different choices and go down different story paths.

    • BilSabab@lemmy.worldOPM
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      4 days ago

      it was rather cutting edge for its era. Games moves far beyond that and modern Dragon’s Lair is basically Dark Souls and I’m mighty fine with that.