

You’ve reinvented one of the two reasons that Project Xanadu failed: micropayments have very high overhead relative to the content being paid for. (The other reason is that there literally aren’t data structures which work like Xanadu’s data model.)
Further, where does money come from? You’re sketching a system where money has relatively high velocity, but it’s all paying for content, which has marginal cost to distribute; how does money get into this system in the first place? This is why Bitcoin’s currently on a trend to zero; once everybody realizes this problem, the system collapses from lack of faith.
I hope that thinking about this for a bit will radicalize you further towards the understanding that a universal income and artists’ stipend is the economically-sustainable way to compensate artists, rather than forcing folks to swap scraps of digital coinage.

You need SRE concepts. First, if you break it then you fix it; in a system where anybody can make a change, it’s the changer’s responsibility to meet service objectives. Second, if your boss doesn’t find that acceptable then they need to appoint a service owner and ensure that only the owner can make changes; if the owner breaks it then the owner fixes it. Third, no more than half of your time should ever be spent fixing things; if something is constantly broken then call a Code Yellow or Code Red, tell your service users that you cannot meet your service levels, and stop working on new features until the service is stable again.
Under no circumstances, ever, should anybody stay late. There should only be normal business hours, which are best-effort, and an on-call rotation which is planned two months in advance. Also, everybody on call should be paid hourly minimum wage on top of salary for their time.