The Epic Games Store has seen a strong increase in user numbers over the past six years, reaching an impressive total of 295 million users. However, third-party revenue has not grown at the same pace.
So you know how everyone uses Electron because it’s makes it easy to make a cross platform app using web tech?
Well apparently Epic doesn’t even use Electron. They embed Chromium in an UE4 application. That’s right, they’re running a browser AND a game engine for their fucking launcher/store. Even just plain Electron (so just Chromium) would be an improvement.
I think the real atrocity is the inability to properly search on titles that you actually purchased, free or not. At least on Linux I have Heroic to list all games. But on IOS and Android you have to wade through shit or go based on your purchase history to find the titles among the free with in-app purchase shit.
Right? The epic store is so slow and sluggish and awful. How fucking hard can it be today to make a good app for a single OS.
So you know how everyone uses Electron because it’s makes it easy to make a cross platform app using web tech?
Well apparently Epic doesn’t even use Electron. They embed Chromium in an UE4 application. That’s right, they’re running a browser AND a game engine for their fucking launcher/store. Even just plain Electron (so just Chromium) would be an improvement.
I think the real atrocity is the inability to properly search on titles that you actually purchased, free or not. At least on Linux I have Heroic to list all games. But on IOS and Android you have to wade through shit or go based on your purchase history to find the titles among the free with in-app purchase shit.